[0.0.2] - 2024-06-15
Added
-
Core Features:
- Initial support for SDL2-based window management and input handling.
- Introduced the ECS framework with basic components (
TransformComponent
,TagComponent
).
-
Graphics:
- Added OpenGL 4.5-based rendering engine.
- Implemented basic shader management system.
-
Tools & Logging:
- Integrated
spdlog
for advanced logging with multiple sinks.
- Integrated
Changed
- Scene Management:
- Improved scene initialization logic for cleaner project setup.
- Enhanced logging output for better debugging insights.
Fixed
- Platform Compatibility:
- Fixed startup crash on macOS due to incorrect OpenGL context creation.
- Corrected initialization sequence to prevent app freezing on some Linux distributions.
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