[0.0.2] - 2024-06-15

Added

  • Core Features:

    • Initial support for SDL2-based window management and input handling.
    • Introduced the ECS framework with basic components (TransformComponent, TagComponent).
  • Graphics:

    • Added OpenGL 4.5-based rendering engine.
    • Implemented basic shader management system.
  • Tools & Logging:

    • Integrated spdlog for advanced logging with multiple sinks.

Changed

  • Scene Management:
    • Improved scene initialization logic for cleaner project setup.
    • Enhanced logging output for better debugging insights.

Fixed

  • Platform Compatibility:
    • Fixed startup crash on macOS due to incorrect OpenGL context creation.
    • Corrected initialization sequence to prevent app freezing on some Linux distributions.


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